Error loading page.
Try refreshing the page. If that doesn't work, there may be a network issue, and you can use our self test page to see what's preventing the page from loading.
Learn more about possible network issues or contact support for more help.

Dies the Fire

ebook
2 of 2 copies available
2 of 2 copies available
S. M. Stirling presents his first Novel of the Change, the start of the New York Times bestselling postapocalyptic saga set in a world where all technology has been rendered useless.
The Change occurred when an electrical storm centered over the island of Nantucket produced a blinding white flash that rendered all electronic devices and fuels inoperable—and plunged the world into a dark age humanity was unprepared to face... 
 
Michael Pound was flying over Idaho en route to the holiday home of his passengers when the plane’s engines inexplicably died, forcing a less than perfect landing in the wilderness. And as Michael leads his charges to safety, he begins to realize that the engine failure was not an isolated incident.
Juniper McKenzie was singing and playing guitar in a pub when her small Oregon town was thrust into darkness. Now, taking refuge in her family’s cabin with her daughter and a growing circle of friends, Juniper is determined to create a farming community to benefit the survivors of this crisis.
 
But even as people band together to help one another, others are building armies for conquest...
  • Creators

  • Series

  • Publisher

  • Release date

  • Formats

  • Languages

  • Reviews

    • Publisher's Weekly

      July 5, 2004
      What is the foundation of our civilization? asks Stirling (Conquistador
      ) in this rousing tale of the aftermath of an uncanny event, "the Change," that renders electronics and explosives (including firearms) inoperative. As American society disintegrates, without either a government able to maintain order or an economy capable of sustaining a large population, most of the world dies off from a combination of famine, plague, brigandage and just plain bad luck. The survivors are those who adapt most quickly, either by making it to the country and growing their own crops—or by taking those crops from others by force. Chief among the latter is a former professor of medieval history with visions of empire, who sends bicycling hordes of street thugs into the countryside. Those opposing him include an ex-Marine bush pilot, who teams up with a Texas horse wrangler and a teenage Tolkien fanatic to create something very much like the Riders of Rohan. Ultimately, Stirling shows that while our technology influences the means by which we live, it is the myths we believe in that determine how we live. The novel's dual themes—myth and technology—should appeal to both fantasy and hard SF readers as well as to techno-thriller fans. Agent, Russell Galen.

    • Library Journal

      Starred review from July 1, 2004
      In an instant marked by a blinding flash of light, the world changes forever as modern technology ceases to function. Those who survive the initial Change include pilot Michael Havel, who leads his stranded passengers out of the wilderness in search of civilization's remnants. Wiccan folksinger Juniper Mackenzie, her daughter, and a few friends flee to the Mackenzie's cabin, where they hope to relearn old skills and grow food to feed themselves and others. The author of The Peshawar Lancers once again starts with a global catastrophe, this time building a stunning speculative vision of a near-future bereft of modern conveniences but filled with human hope and determination. Highly recommended.

      Copyright 2004 Library Journal, LLC Used with permission.

    • Booklist

      August 1, 2004
      For survivors of a mysterious event that caused electricity, internal combustion engines, and gunpowder to fail, the Pacific Northwest furnishes enough land to support subsistence existence in a future that belongs not to today's rifle-toting survivalists but to people who know older ways. Musician Juniper takes refuge on her family's land with a growing group of friends that becomes "Clan MacKenzie." Reenactors know useful things (see Jenny Thompson's " War Games" [BKL Je 1&15 04]), such as how to build log houses and craft bows for hunting. Meanwhile, Mike Havel, a pilot who was flying when the Change happened, and his passengers, having survived crashing in a frigid lake, gather followers, too. Thanks to a former Society for Creative Anachronism (a real organization of eclectic reenactors) fencer, and after hard work and the accident that gives their group the name "Bearkillers," they have the knowledge to sell their protective services. There are villains, too, such as a medieval history professor who starts a feudal revival, in Stirling's intriguing what-if about modern humans denied their treasured conveniences.(Reprinted with permission of Booklist, copyright 2004, American Library Association.)

Formats

  • Kindle Book
  • OverDrive Read
  • EPUB ebook

Languages

  • English

Loading